Revisiting the Iconic F1 '97: A Racing Classic on PlayStation

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Revisiting the Iconic F1 '97: A Racing Classic on PlayStation - Image for illustration purposes only
11-21-2024topgear

The Choice of F1 '97

Why F1 '97?
Although the 1997 season wasn't particularly thrilling, our choice of this game wasn't random. F1 '97 is notable as the second licensed F1 game on PlayStation, showcasing Bizarre Creations' significant progress in game development.

Game Modes and Visuals

Dual Gameplay Modes
F1 '97 introduced both Arcade and Grand Prix modes. This split allowed players to experience a deep, simulation-oriented physics model if they were looking for a real challenge. The distinct graphics in Arcade mode ensured players wouldn't confuse the two.

Broadcast Style and Commentary

Innovative Presentation
The game continued the trailblazing TV-style presentation of its predecessor, complete with official broadcast graphics. Murray Walker's enthusiastic commentary enriched the experience, while newcomer Martin Brundle offered a more subdued style.

Legacy of Bizarre Creations

End of an Era
F1 '97 was the last F1 title developed by Bizarre Creations before they shifted their focus to the acclaimed Project Gotham Racing series. F1 '98, developed by a different team, didn't measure up, securing F1 '97's place as a high point for years. Meanwhile, Brundle's commentary skills have notably improved over time.

Summary

F1 '97 remains a standout PlayStation title, celebrated for its dual-mode gameplay, vibrant visuals, and captivating commentary. It holds a significant place in racing games, both for Bizarre Creations and for fans of Formula One gaming.

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