Assetto Corsa Evo has officially launched its Early Access, and while it might appear barebones, the handling has racing fans excited. Kunos Simulazioni has developed a brand-new game engine for this version, setting it apart from both the 2014 original and the Unreal Engine-powered ACC. While comprehensive features will roll out by 2025, including an open world inspired by the Nürburgring, right now the experience is more limited.
- Initially includes a few cars and tracks for practice and quick races.
- Notable inclusions:
- Ford Escort RS Cosworth drifting around Brands Hatch.
- Alfa Romeo Giulia GTAm at Mount Panorama.
- Ferrari 488 Challenge EVO and Porsche 992 GT3 Cup.
- Improved audio fidelity with realistic engine roars and trackside noises.
- Enhanced car visuals, including detailed interiors and VR-ready cockpits.
- Close to ACC’s familiar handling dynamics, especially with GT3 cars.
- Unique new experiences with more modest vehicles like the Audi RS3 and BMW M4.
- Some performance issues on high settings; expected optimizations during Early Access.
- Enhanced tire and brake modeling, with detailed temperature zones displayed.
- Handling feedback critical for evolving the competitive esports scene.
While Assetto Corsa Evo's Early Access is just beginning, it has delivered on its initial promises. The visuals and audio set new standards, and the selection of cars invites engagement. Potential optimizations and additional content will support its growth. Right now, it’s a delightful first step into a new era of simulation racing.
Summary: Assetto Corsa Evo's Early Access offers an immersive driving experience with improved graphics and sound. While still in its initial stages with limited content, the foundations for a remarkable evolution are visible, promising more exciting updates in the future.